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Frontend Developer


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Yungee Jung

Hello! I’m a developer focused on frontend and mobile app development.
With experience building responsive interfaces using React, Next.js, TypeScript, and Flutter, I aim to create intuitive and efficient user experiences.

🎓 Hongik University, Dept. of Computer Engineering
💻 UMC 4th Gen FE Developer (2023.03 – 2023.07)
🦁 LIKE LION Hongik Univ. 11th Gen FE Developer (2023.03 – 2023.12)

🛠 Tech Stack

🧩 Frontend

React Next.js JavaScript TypeScript Tailwind HTML CSS

📱 Mobile

Flutter Dart

🗄️ Backend / DB

ASP.NET SQL Server🔗 RESTful APIs

🧰 Tools & Etc.

Git GitHub Notion Figma Unity Python

🚀 Projects

A collection of projects I’ve participated in, including IT club activities and team development work.

Totok Totok

Started from a common concern—‘I want to read more, but I can't make it a habit’—we developed a mobile app to help build consistent reading habits. This Flutter-based app visualizes users’ reading progress and lets them write short reviews and track pages read, all aimed at boosting motivation. We integrated Kyobo Bookstore’s Open API to fetch book data and implemented intuitive, real-time saving UI for seamless use.

FlutterDart
Totok Totok

WOW MARKET

Despite the active production of campus merchandise by students, transactions often happen inefficiently across platforms like Everytime or KakaoTalk. We created a commerce web platform dedicated to university goods, enabling students to easily list and browse items specific to their campus. I worked on the frontend, implementing responsive UI, filtering features, and product listing flows using React and JavaScript.

ReactJavaScriptCSS

ESCAPE-T

A 2D puzzle escape game set in the T-building (Engineering Hall) of a university. Players explore different floors, gather clues, and solve puzzles to escape. I participated in every step—planning the scenario, designing levels, implementing logic, and directing UI flow—using Unity and C#. This project won the Silver Award in our university’s programming competition.

UnityC#

Witch's Room

A VR 3D escape room game built during the TU Berlin Summer Uni program. Developed with Unity and C# for Oculus Quest 2, the game explored user interaction, spatial navigation, and immersive design in a virtual environment.

UnityC#Oculus Quest 2VR UX
Witch's Room

📮 Contact Me